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blackt12

Unmaned Vehicles

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How can i make a vehicle that is unmaned?

I keep trying but it it has units in them.

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Put a player unit on the map

Then click on the side drop down menu en select empty.

Now every vehicle you place on that side is empty.

It was also in the wiki under editor.

Link to Wiki Page

Quote[/b] ]Side

There are four sides in Armed Assault to which units can be assigned to: BLUFOR, OPFOR, Independent (RACS) and Civilian. BLUFOR and OPFOR will always start the mission as enemies. The Independent side's relations with the first two sides can be set on a mission by mission basis using the Intel Dialogue. The Civilian side will also inherit the friends and enemies of the Independent side. The difference is that the Civilian side are considered to be friends by all sides (killing civilians is bad!wink_o.gif.

Once a player unit is on the map, Game Logic and Empty sides become available. The Game Logic side is used for abstract game logic objects, which among other uses can be used to create script like effects from within the mission editor. The Empty side includes empty versions of every side's vehicles, and map objects such ammo crates, sound sources, tents, flagpoles and fences. The side of an entity changes the available options is many other dialogues. It is not possible to change the side of an object once it has been placed. Player friendly units are represented by green icons, enemy units by red, Civilian and Game Logic units by blue, and Empty side objects by dark yellow.

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Take a look at the picture.

Picture

You see Side: Bluefor

If you click on bluefor afther placeing a player in the editor you can select empty.

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the field of the menu where you can choose:

GameLogic

BLUFOR

OPFOR

Empty

etc etc

That menu is inside "Unit" menu.

As example.

When you putting units on the map... if you putting it with 2 fast clicks (left button mouse)... it will open automatically the "Edit Unit" menu.

Just search for the field that is appearing BLUFOR,OPFOR,RACS (or Independent)... etc.

First you have to put in the map a soldier that is not NonPlayable, or Playable. Just select 'Player'.

Then, start to add vehicles (choosing now... EMPTY, not BLUFOR, not OPFOR, not Independent (RACS)... etc).

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