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znashin

Speed of target affecting ai accuracy

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Sedarine's DPV post has just reminded me of one of my pet peeves from ofp that, to my knowledge, still exists in arma. I think it said in the ofp manual that one of the hardest things an infantryman will ever do is shooting at moving targets at range and I agree, it is tough. The ai, however, seems to have no difficulty at all and appears to zero in on leading a target with no loss of accuracy or aiming time.

I can see how it could be tough or unwieldy to implement but has anyone with any knowledge of such things ever thought about it or tried putting it into a realism mod? At worst maybe speed of target could just give a straight two or three second delay to the ai's aiming time.

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