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Players view locked on entry

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Hi all.

I have looked for a long time trying to find an answer but to no avail.  The problem is this.  The last 2 missions I have created both have caused the players view to be "stuck" upon entry to the game.  The only difference with these last 2 missions is I have used "intro" cutscenes to begin them.  Immediately after the cutscene has ended, the player is then in control.  But now, their view is stuck and they must tap either the ~,*, num lock, or backspace key to free their view.  I have built 20-30 missions and this is the first time this has occurred.  All missions are MP coops.  I have been using "proven" scripts in the .init for the cutscenes.  If anyone has a solution to this I'd be very gratefull.

Thanks in advance.

Express

~S~

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The "intro" cutscenes are working only in SP Missions, not in MP missions.

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Perhaps I should have said I use a script to run a cutscene at the beginning of a mp mission. Alot of MP missions anymore have a cutscene on entry into the game.  I understand what you are talking about for SP vs MP , however, I am not referring to the "editor intro".

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