POPKA 0 Posted March 22, 2007 Im trying to create a mission specific addon which is basically just a retextured version of the West soldier unit, Ive already created the texture and made the config my only problem is applying it to the SoldierWB Model, How do i define the path of the texture to this specific model?, do I need to include the model in the pbo file I have created? If anyone could help me out I would be very greatful, thanks Im guessing its somthing to do with the config file, but i could be wrong. Share this post Link to post Share on other sites
W0lle 1052 Posted March 22, 2007 The path to your new textures are stored in the model itself, not in a config file. Some retexturing expert could answer you this better then I ever could. The only texture paths you store in the config are the wounded textures. This should be in Addons & Mods:Discussion, either in the ArmA or OFP section. Share this post Link to post Share on other sites
POPKA 0 Posted March 23, 2007 right then, you can delete this one if you want and I will create a new thread there Share this post Link to post Share on other sites