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POPKA

Retexturing

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Im trying to create a mission specific addon which is basically just a retextured version of the West soldier unit, Ive already created the texture and made the config my only problem is applying it to the SoldierWB Model, How do i define the path of the texture to this specific model?, do I need to include the model in the pbo file I have created? If anyone could help me out I would be very greatful, thanks smile_o.gif

Im guessing its somthing to do with the config file, but i could be wrong.

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The path to your new textures are stored in the model itself, not in a config file.

Some retexturing expert could answer you this better then I ever could.

The only texture paths you store in the config are the wounded textures.

This should be in Addons & Mods:Discussion, either in the ArmA or OFP section.

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right then, you can delete this one if you want and I will create a new thread there

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