panzergrenadier3 39 Posted March 22, 2007 Hi all, I'm reworking an older OFP plane addon. Making new skins, new weapons etc. For this I've made a seperate weapon pbo so that not every weapon is x times there (model, textures etc.). Now I have the problem, that the weapon proxys are still using the old paths. Is there a chance to change the path of a proxy to a 3d object in Oxygen, or do I have to create all the proxys new? Thanks for every usefull answer!!! Share this post Link to post Share on other sites
vektorboson 8 Posted March 22, 2007 Well, as for Proxies, they have a specific selection name like: proxy:\foo\myproxy.p3d.01 Just change the selection name (but preserve the .01 a.s.o.) But of course it is better to give the proxy a special tagged (OFPEC-Tag) name, and define it in CfgNonAIVehicles. Best is, to name your model filename TAG_weapon.p3d; then you need a class ProxyTAG_weapon, and in the model just proxy:tag_weapon.01 Look into commented config to see how the Maverick for the A10 is defined. The nice thing about this is, you can take your model and put into Oxygen's data3d-directory. Then the proxy works also in bulldozer. If you have further questions, you can PM me in German language. Share this post Link to post Share on other sites