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nuxil

howto make a missile go off im mid air ?

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hi all..

how can i make a missile go off in mid air? i have tryed with setdammage but that didnt go so well..

i know the missile(s) have a lifetime.. and when the lifetime is out,,

the missile explodes. so is ther a way for me to set the lifetime to 0 where i want it to go off ? ?

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If you've tried to setdammage the missile, I assume that you have been able to identify it. You could try something like:

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">_mymissilepos = GetPos mymissile

_detonator = "WeaponHolder" CreateVehicle _mymissilepos

// just in case the missile's going a bit too fast:

_mymissile SetPos _mymissilepos

sleep 0.1

DeleteVehicle _detonator

I personally prefer "WeaponHolder" because it's a 'solid' invisible object, but "Bomb" is an option if you want a bigger bang. Just be aware that it can be a bit unreliable...

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Hi all

A hint: Missiles go off if they hit something.

The process of hitting something is basically two objects occupying the same space.

The code in the post above finds out where a missile is.

What happens if you spawn another object there?

PS this has been known in the community for some time.

Kind Regards Walker

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well. if ther is a way to reduce the lifetime on the missil,, it can be trigger by script or other methods..

i know the missile go off when it hits something,, but it also go off when it has used up its "lifetime"

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