mrbean1112 0 Posted March 13, 2007 Hey, i am trying to disable ai move, target, and autotarget for an entire side. the side is Independant. if this is not possible, is there any way to do it for all units in a group? I made 4 large groups, and i REALLY don't feel like going through and naming them all, then going and disabling ai for each individual.. if there is no other way to do this. i suppose i must.. but any alternative would be Greeeatly appreciated. Share this post Link to post Share on other sites
Guest Posted March 14, 2007 If its completely one side, no ther units of that side to be excluded, then just put a trigger in, make its radius cover all units on the map desired to be disabled. I did add in if its not player in list, im sure player isnt resistance in your case, nonetheless, just put it in there to be safe(dont think disableAi affects player anyhow) activation: Anyone Present Activate - Once Condition - this Activation: {if((_x != player) and (side _x == resistance)) then {_x disableAi "MOVE", _x disableAi "TARGET",_x disableAi "AUTOTARGET"}} forEach ThisList Share this post Link to post Share on other sites