He who dares 0 Posted March 9, 2007 hi is it possible to name vehicle crew members i can do it by starting them out of vehicle then giving them a move in command . is it possible to name them when starting in vehicle?? thanks Share this post Link to post Share on other sites
5133p39 16 Posted March 9, 2007 yes, you can: Crew Driver Gunner ...and for vehicles with multiple gunners read this thread Share this post Link to post Share on other sites
He who dares 0 Posted March 9, 2007 thanx mate.   edit* had a bit play in editor . what i want to do is activate a trigger if the pilot of chopper(called hind) is killed ive tried  setting a condition not alive (driver hind)  but it fires all the time as if driver hind is never alive. am i using the correct syntax thanx Share this post Link to post Share on other sites
The5th 0 Posted March 9, 2007 try: not canmove (name) Share this post Link to post Share on other sites
Big Dawg KS 6 Posted March 9, 2007 thanx mate.   edit* had a bit play in editor . what i want to do is activate a trigger if the pilot of chopper(called hind) is killed ive tried  setting a condition not alive (driver hind)  but it fires all the time as if driver hind is never alive. am i using the correct syntax thanx Well, the syntax looks good to me, the only thing I can think of is that if hind is empty at the start of the mission there would be no driver, and it would probably activate the trigger. Try this: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">!(isnull driver hind) && !(alive driver hind) Share this post Link to post Share on other sites
He who dares 0 Posted March 10, 2007 i found my problem . my pilot has a get out waypoint. as soon as he dismounts the trigger is fired it classes him as dead. i tried !(isnull driver hind) && !(alive driver hind) but the results are the same as soon as he dismounts he is classed as dead. anyknown workaround ? i have the get out waypoint as his first (in order for him to wait) which is synced to trigger. he then boards chopper and proceeds with objectives. is there another way to keep chopper on ground (engines off) i played with fuel levels on chopper  but 0 fuel crewmembers dismount.   i also tried adding crew manually but this stops the chopper landing to pick up passengers . Share this post Link to post Share on other sites
Big Dawg KS 6 Posted March 11, 2007 Well if you have the same unit flying the chopper the whole mission just give him a name and use !(alive nameofpilot). You could also check if he's in the chopper when he dies. Share this post Link to post Share on other sites