peterj 0 Posted March 4, 2007 If you lock up a target and have rockets selected the AI will start to continiously fire when you turn against the target, ie when you're not aiming at it. Second problem is that it will continue to do so if you turn manual fire on. Can you confirm this behavior? Maybe it's already reported. - The flightmodel has several problem (althought it was improved in 1.05), but one particually strange behavior is that the engine note changes when you pitch up, the trottle does not seem to change much since you're losing speed. Anyway it makes no sense that the engine note or throttle change depending on pitch. Share this post Link to post Share on other sites
peterj 0 Posted March 5, 2007 Would be strange if I'm to only one who noticed this Share this post Link to post Share on other sites
Yeb 0 Posted March 5, 2007 Nope i also noticed this bug (the continiously fire one). At the beginning, I thought my click was blocked, but no, my ai mate (whose name is Igor) was sleeping while keeping pushing on the fire button. Seriously, I got this bug and i do not know if it has already been reported. Share this post Link to post Share on other sites
troop 0 Posted March 5, 2007 I can confirm the bug as well. SU-34 AI gunner fires rockets as soon as selected. (and a target is present;..if no target detected, AI holds fire [obviously, no? ] ) EDIT: small addition. AI Gunner even fires the rockets, when set to 'hold fire' Share this post Link to post Share on other sites
peterj 0 Posted March 5, 2007 ok, now it's reported. http://bugs.armed-assault.net/view.php?id=2130 Share this post Link to post Share on other sites