Jester_UK 0 Posted March 3, 2007 I have been putting together a mission that begins with two squads being inserted by helicopter. The whole thing is trigger driven as far as helicopter movement and disembarking the troops is concerned. In testing offline it all worked perfectly for both squads. The helicopters would wait till all had boarded, fly to the insertion point land and the squad leader and suqad would all automatically disembark. In an MP session with human players taking the roles of the squad leaders everything works fine for the host. However the client runs into problems on reaching the insertion point. He isn't automatically disembarked, and niether is his squad. He can of course exit the helicopter using the action commands, but ordering his squad to disembark via the command menu results in the order being acknowledged, and the AI status changes to "Disembark," but they don't move off the Black Hawk. The session is recognising his presence since if the client moves to the next waypoint he sets off the trigger that makes the Black Hawk take off and return to base. Also if the client is killed, or if he quits the session (before moving to the next waypoint) the AI squad members will then disembark and follow the waypoints correctly. Can anyone tell me how to get this working for a client in an online session? Share this post Link to post Share on other sites
ck-claw 1 Posted March 3, 2007 might help? create another unit:- side :- gamelogic class:- objects unit should now say:- gamelogic in name type:- server hope helps? Share this post Link to post Share on other sites
Jester_UK 0 Posted March 3, 2007 Thanks for the quick reply. I guess this is where my lack of experience in the mission editor's going to show up. I should have thought to mention this before: The AI is controlled via Kronzky's ups-f.sqf script and as such there's already a game logic oon the map called server to run that. Do I need another game logic, or should that one do the job? If so are there any additions I should make to it's init line (apart from the entry already present to call the ups script)? Share this post Link to post Share on other sites