IC3FIRE 0 Posted February 24, 2007 Hello! New to this forum Ive been using the ArmA Editor for an couple of hours now know my way around, well sort of, still trying to workout the triggers. hehe. Now my problem is that i dont have clue about scrpiting and really am finding it hard to understand some example on some site's. Like how do i start it and where abouts do you pull the .SQF file,etc. Also i wanted to do is, Get a heli. to goto a waypoint, unload a unit and then fly off to another waypoint and land. I can do all of it but the last part. If anyone could help me out, that would be great or point me in the right way. Thanks very much, taking your time in reading my post. IC3FIRE Share this post Link to post Share on other sites
ck-claw 1 Posted February 24, 2007 what exactly happens on the last part? Share this post Link to post Share on other sites
jackass888 0 Posted February 24, 2007 trigger 1 condition: not (unittounload in heli) activation : heli domove getpos base trigger2 condition: heli distance base < 200 activation: heli land "land" Base is a objects name.. for example a invisble H where the heli can land. I hope you meant this under the last part. Share this post Link to post Share on other sites
IC3FIRE 0 Posted February 24, 2007 Thanks for the reply guys Quote[/b] ]what exactly happens on the last part? Sorry i should have said it in a better way. What i mean is i cant get the heli to land. Quote[/b] ]trigger 1condition: not (unittounload in heli) activation : heli domove getpos base trigger2 condition: heli distance base < 200 activation: heli land "land" Base is a objects name.. for example a invisble H where the heli can land. I hope you meant this under the last part. Right i try trigger 1 and it didnt do much but trigger 2 work perfect! With trigger 1, am trying to understand what it does and i seem to think it ask to move to the postion of the base (object), if thats right? Yet again thanks guys for helping out a newbie IC3FIRE Share this post Link to post Share on other sites