Dark Angel 0 0 Posted February 23, 2007 Is there a way to reference objects with IDs (houses, etc) so they can be used in scripts (like bombing cities, etc)? For example to make a unit fire at a building? {thisunit doFire otherunit} works fine as long as the otherunit unit is an object, but it doesn't accept numbers (IDs). Anyone knows a command that returns an object by ID? Share this post Link to post Share on other sites
dr_eyeball 16 Posted February 23, 2007 nearestObject_id does and maybe some of the other "nearest..." type commands. Share this post Link to post Share on other sites
Dark Angel 0 0 Posted February 23, 2007 I hope they fix the object command in v1.05... That would allow me to access the specific building directly without game logics or markers or anything... Share this post Link to post Share on other sites