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Dark Angel 0

Referring to an object by ID #

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Is there a way to reference objects with IDs (houses, etc) so they can be used in scripts (like bombing cities, etc)? For example to make a unit fire at a building?

{thisunit doFire otherunit} works fine as long as the otherunit unit is an object, but it doesn't accept numbers (IDs).

Anyone knows a command that returns an object by ID?

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I hope they fix the object command in v1.05... That would allow me to access the specific building directly without game logics or markers or anything...

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