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major woody

AGS 17 loading script

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I remember the AGS-17 Kegetys made for OFP! It contained an excellent loading script - asking me the best made yet!

I'm curious if anyone (perhaps Kegetys himself smile_o.gif) are planning to (re)make such script for the ArmA AGS?

I really think that static weapons make no sence in games like ArmA - so therefore the lack of decent towing -and loading scripts are pretty urgent...  wink_o.gif

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I'm sure Kegetys is way too busy for that.

Have you tried to convert the scripts yourself?

You might wanna start with defining a dummy AGS in an additional config, the scripts should be easy to convert.

An excerpt:

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">

agsScript_dummyobj = "KEGdummy" createVehicle [-10000,-10000,10000]

agsScript_dummyobj addAction["Load AGS-17 in vehicle","\KEGags\load.sqs"]

Before releasing it ask him for approval of course.

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