Rob 1 Posted February 4, 2002 For us to make this manual better quality in the next version can everyone plz give lists of all the things that they want fixing or anything added in the next version (any new tutorials).... All comments are welcome... thx Share this post Link to post Share on other sites
Intruder 0 Posted February 4, 2002 Some suggestions: 1. A consistant layout throughout (design wise) 2. Possible example mission to work through in the editor (good for newbies) 3. Highligt code from other text to make it stand out, can be a little confusing at times. hope it helps Share this post Link to post Share on other sites
Stag 0 Posted February 4, 2002 Being a bit of a thikkie, I found the scripting tutorial hard going. my suggestion would be to focus on some simpler scripts; "Run Spot Run, See Spot run" type. otherwise, a job well done! Share this post Link to post Share on other sites
Rob 1 Posted February 4, 2002 INTRUDER can you please give me an example to use then for the example mission..? Share this post Link to post Share on other sites
BiG_D 0 Posted February 4, 2002 Overall the manual is very well done. I noticed lots of spelling mistakes and sentances that made no sense. Also, the screenshots of the windows were too dark and hard to read. Keep up the good work! Share this post Link to post Share on other sites
Damage Inc 0 Posted February 4, 2002 I would like better colors. Share this post Link to post Share on other sites
Casto 0 Posted February 5, 2002 I could really use a GOOD !! script tutorial. whiche goes from simple scripts to advanced scripts. with a good explenasion of the script commands. Share this post Link to post Share on other sites
Intruder 0 Posted February 5, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Rob @ Feb. 04 2002,18:41)</td></tr><tr><td id="QUOTE">INTRUDER can you please give me an example to use then for the example mission..?<span id='postcolor'> You know the example mission in the official help file for the game (the protect the UAV mission), maybe something like that, but a little more complex using your tutorials. Your tutorials are actually more advance than the protect the UAV tutorial mission. Maybe something like a simple assault on a base, making the use of helo insertion, attack a base, possible fire support from helos, counter attacks, proper cutscenes. If you've played my mission DAYLIGHT RAID, like that, it's pretty simple to make, but looks very effective. Share this post Link to post Share on other sites
Rob 1 Posted February 5, 2002 i will take a look..... keep posting. Share this post Link to post Share on other sites