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Tankbuster

accurate placing of units

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I'm writing a MP mission that starts aboard a ship, but the West infantry squad I add in never seems to start exactly where I place them in the editor, they always start way off in mid air outside the hull and fall into the water.

What am I doing wrong, please?

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The most reliable way it set postion them using the setpos command. You'll need to give them the same height as the ship's deck.

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I've got the deck height sorted fine because there's a blackhawk and an AH-1 on the deck.

So how does setpos work to give x and y coords?

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Make a game logic at the point where you want one of your men to appear. Then write the following in a script which you can call however you wish:

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">_logic=_this select 0

_unit=_this select 1

_x=getpos _logic select 0

_y=getpos _logic select 1

_z=(input your value of deck height)

_unit setpos[_x,_y,_z]

exit

Call the script with a two element sized array like so:

[mylogic,myunit] exec "myscript.sqs"

Change the names of the 'my' variables to suit your unit and logic names.

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