dr_eyeball 16 Posted December 29, 2006 Edit 1: Updated to ver 2 - 15.Jan.2007 Here'an infantry-only coop mission, intended to be more fun than difficult. It is designed to be a long mission to keep the squad busy with lots of enemies and to keep everyone together by using a relocatable spawn point. It also maintains focus by dividing the town up into 7 regions which become the objectives and highlights regions with enemy activity to provide guidance. It's a night mission but has many camp fires to illuminate the town, so NV goggles are almost redundant. Please provide feedback and constructive critisism for improvement. Street image Map image Download sites: armaholic armamods New bugs v2.0: None yet. Fixed v1 RespawnDelay. - - - - - - - - - - - - - - - - - - - - - - - - Readme file contains: Quote[/b] ]OVERVIEW: Mission Name: Op Waterfall Game Mode: Coop 12 (2 groups of 6). Supports SP mode too. Addon's: None Respawn: Single relocatable "base" spawn in MP. Team switching in SP. Mini description: Eliminate infantry enemy in Dolores. Features: - Enemy detection via sector highlighting (in 7 regions). - Relocatable spawn point via radio DETAILS: Difficulty: Easy - no heavy resistence. Seriousness: Fun Supports SP: Both MP & SP Cadet/Veteran differences: None (yet) Island/towns: Sahrani island, Dolores. Core style: infantry vs infantry, purely a fun map designed to keep the squad busy and together. Scale: about 200 enemy infantry soldiers Duration: about 60 mins Weather/Time: Clear night, 4:00am FILE DETAILS: Mission Version: 2.0 Release Date: 15 Jan, 2007 Intro/Outro: None Briefing: Full briefing, objectives & Notes. Created for ArmA version: 1.2 Size: approx 190 KB Testing: Only tested version 1.0 live. Author: Dr Eyeball Screenshots: screenshot 1 SCENARIO: The enemy has taken and occupied the town of Dolores. Your job is to retake the 7 regions of the town. See "Notes" (in-game) for further intel. INSTALLATION: Standard: - For Multi Player, copy the pbo file(s) to .\ArmA\MPMissions (installation) folder. - For Single Player, copy the pbo file(s) to .\ArmA\Missions (installation) folder. ISSUES: - The enemy sometimes shoots through the floor when prone on 2nd floor "ruin" building. Gun probably sticks through wall. - Binoculars and NV Goggles lost upon respawning. Get them from crate if you think you need them. FUTURE PLANS: - Exclude NV goggles to veteran mode - Add more AI to veteran mode REVISISON NOTES: 0.1 - Early beta. Introduced sector highlighting. 0.2 - Early beta. Introduced movable respawn point. Split 4 sectors into 7. Further balancing of AI and camp fires. 1.0 - 29.Dec.2006 First public release 2.0 - 15.Jan.2007 Update. Fix RespawnDelay. Added chopper insertion. Better lighting. Tidy radio. Limit radio access. Reduce mounted GL misuse. Removed shoot through the floor issue. Attempt to optimise. Other minor changes. LEGAL DISCLAIMER: This mission is distributed without any warranty. CREDITS & THANKS: - BIS/BIA for their great simulators. Share this post Link to post Share on other sites