Flingotravels 0 Posted December 29, 2006 How can I tell a unit to do something once it's out of ammo? Share this post Link to post Share on other sites
5133p39 16 Posted December 29, 2006 these two commands could help: someAmmo ammo Share this post Link to post Share on other sites
Flingotravels 0 Posted December 29, 2006 How would I use those commands in a trigger/init field? If ammo=0.. hell, I don't know. Share this post Link to post Share on other sites
Flingotravels 0 Posted December 31, 2006 Perhaps I need to be more concise. I want a unit to get out of a turret once the turret has expended it's ammo. How would I do this? Share this post Link to post Share on other sites
chris330 0 Posted December 31, 2006 Demo Mission Sit in the BMP and order your gunner to target the Abrams. Increase time to 4x so you don't go stir fry crazy and then keep telling him to fire until all sabot rounds are gone. Your gunner will then jump out of the turret. Can be adapted for any turret and any type of ammo. Check the script in the mission which does it all It's 5:40am here and no sleep so it's the best I could manage and proved to be a bit trickier than I thought! Share this post Link to post Share on other sites