chris330 0 Posted December 9, 2006 Dear All, I know how to make transparent textures for scopes for Flashpoint and the like but how do I save alpha textures as part of the whole picture? This isn't just aimed at OFP I'm doing other things with it too but thought Oxygen would be a good place to test it out. I can get scope type alpha textures ok but if I just take a transparent background and then spray paint across it at say 50% pressure I can only ever get the texture to show up as either completely black or with a white background. I know I have to save them as 32-bit TGA's which I'm already doing. Anyone know what I'm doing wrong? **Edit** Against the odds of my stupidity I have quite incredibly found the solution. It is in fact dead easy. I just make a new duplicate channel from any of the existing RGB channels. Invert it in the duplicate menu and hey presto it's there. Should work a treat on plane overlays of boring ground textures to give it some flowers and colour diversity yay Share this post Link to post Share on other sites
Placebo 31 Posted December 10, 2006 Offtopic has limits Seriously though I'm sure there are proper forums for this kind of question. Share this post Link to post Share on other sites