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Millenium7

C 1-8 Surgical Strike

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This is the first map i've created for Armed Assault. The mission is to destroy 2 factories on the outskirts of a city. The AI is quite (read extremely) stupid in this but I couldn't be bothered setting up triggers and scripts to make them act more 'human', this should be BIS's job. However the map should be hard enough

I won't go in to too much detail other than the map is very foggy and dark and requires players to be fast and accurate. I don't know how to detect if a building is destroyed so I had to use a temporary solution, there are 3 groups of barrels inside each building so place 1 satchel charge next to each. The map detects whether or not the barrels are destroyed NOT if the building is destroyed so placing 3 charges in 1 spot will not work. Turn crosshairs & third person view off and play in veteran mode for a much better experience smile_o.gif

http://putstuff.putfile.com/19547/8969156

mirror: http://mega-file.net/file.php?file=1ead7facc64651c0e6bbf992a39a2d56

ss4hk3.jpg

This is the first and only public release so you may report any bugs you find but it'll serve only to inform other players. I will not update the map any more. Hope you like it

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Download mirro at Armaholic.com.

No registration needed wink_o.gif

@Millenium7

Could you maybe provide us with a few sceenshots to add to the download page?

Thanks.

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Thanks for the screenies editing our download page.

This looks pretty interesting with the fog and darkness smile_o.gif

Some nice stealth action.

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I think I played this one online, on the first try, everyone was dead within the first 5 minutes. You spawn WAY too close to the enemy.

Second try, similar thing happened, almost everyone died within first 5 minutes, while I bypassed the whole town and just ran to the mountains around it to flank the base... Well that didn't do too much good either, as the enemies tend to see you before you see them.

Which brings me to my last point. WHY, DEAR GOD WHY did you not include night vision goggles? It's night time, and the view distance is only a couple of feet as is, it is almost impossible to see the enemy. Please add night vision!

I do gotta say though, everyone was pleased with the atmosphere of the map, but we eventually gave up and chose another mission due to the difficulty of seeing anything.

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The map is designed to be reasonably fast paced and to force you to be on your toes at all times and that means having your teammates cover each other (teammate AI will do this quite often but it wasn't designed with them in mind). There are officers wandering around who carry nightvision but they do not work very well in heavy fog. And personally I like the atmosphere as is it makes for a nice change and gives it a bit of a spooky feel. The whole idea is your not supposed to easily be able to see the enemy. Often you will see them before they see you unless you shoot someone next to them, then they tend to cheat to stay alive but thats nothing to do with the map

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Map looks very well done, however I think instead of rain it should be in a night setting with no NV's. Me and 3 other members of our squad tried this multiple times using real life movement tactics used by the military to clear a city. We couldn't last more than 5 mins in. Not only that we ended up resorting to hiding in a shed which didn't work out to well lol. I think the problem is that the AI can see you but you can't see them.

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