freddern 0 Posted December 1, 2006 So.. this is what I want to to, have done many times in Flashpoint, but isn't working for me now: Situation simple: Friendly group (me) goes to a place and eliminates all the enemy soldiers there. When all the enemy soldiers are dead I want a new group of enemy soldiers to come to this place for more fighting. What I have done: At the place where the fighting is taking place I have set a trigger that activates when OPFOR -> not present. In activation field I put    attack=true From the second group of enemy soldiers (who is not present in the range of the trigger) I have set a waypoint with condition             attack Then a second waypoint at the location of the fighting with condition             this so... Shouldn't the second group of enemy soldiers run towards the location and start fighting when the first group of enemy soldiers are dead? Share this post Link to post Share on other sites
Blanco 0 Posted December 1, 2006 Maybe you forgot one foe, Put a hint in your trigger to make sure : In activation: attack=true; hint "town's clear, send reinforcements" Share this post Link to post Share on other sites
freddern 0 Posted December 1, 2006 Oke found the problem -> I am stupid.. When you make a new unit the BLUEFOR os above OPFOR... The other way around when i choose in the trigger... Share this post Link to post Share on other sites