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major woody

'no config.bin CfgAmmo/CfgWeapon.simulation'

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I get the mentioned error from the topictitle. below I shown the ammo/weapon part from the config.

Quote[/b] ]

class CfgAmmo

{

  class Default {};

  class Shell: Default {};

  class Shell73: Shell {};

  class Shell105: Shell73 {};

  class APT_100: Shell105

       {

hit=450;

indirectHit=80;

indirectHitRange=12;

cost=300;                  

               soundFly[]={"\Rapira\sounds\Shell_flyby.wss",db20,1};

soundHit[]={"\Rapira\sounds\Shell_explo.wss",db20,1};

model="\Rapira\Sabot.p3d";

};

  class Heat: Shell {};

  class Heat73: Heat {};

  class Heat105: Heat73 {};

  class HEAT_100: Heat105

       {

hit=380;

indirectHit=80;

indirectHitRange=12;

cost=300;

               soundFly[]={"\Rapira\sounds\Shell_flyby.wss",db20,1};

soundHit[]={"\Rapira\sounds\Shell_explo.wav",db20,1};

model="\Rapira\Heat.p3d";

};

class CfgWeapons

{

  class Default {};

  class Shell73: Default {};

  class Shell105: Shell73 {};

  class APT_100: Shell105

{

scopeWeapon=0;

scopeMagazine=0;

ammo="APT_100";

count=14;

displayName="3BM-2 APFSDS-T";

displayNameMagazine="3BM-2 APFSDS-T";

shortNameMagazine="3BM-2 APFSDS-T";

initspeed=1575;

magazines[]={"APT_100"};

reloadTime=8;

reloadSound[]={\Rapira\sounds\Rapira_reload.wav,db-18,1};

sound[]={\Rapira\sounds\Rapira_fire.wav,db40,1};

ffCount=1;

irLock=true;

airLock=false;

laserLock=false;

};

class HEAT_100: Shell105

{

scopeWeapon=0;

scopeMagazine=0;

ammo="HEAT_100";

count=20;

displayName="3BK16M HEAT";

displayNameMagazine="3BK16M HEAT";

shortNameMagazine="3BK16M HEAT";

initspeed=1075;

magazines[]={"HEAT_100"};

reloadTime=8;

reloadSound[]={\Rapira\sounds\Rapira_reload.wav,db-18,1};

sound[]={\Rapira\sounds\Rapira_fire.wav,db40,1};

ffCount=1;

irLock=true;

airLock=false;

laserLock=false;

};

class Gun73: Default {};

class Gun105: Gun73 {};

class Rapira_Gun100: Gun105

{

weaponType=65536;

reloadMagazineSound[]={"Weapons\missload","db-70",1};

reloadTime=8;

opticsZoomMin=0.2;

opticsZoomMax=0.9;

initSpeed=1000;

flash="gunfire";

flashSize=12.0;

dispersion=0.00055;

canLock=2;

magazineReloadTime=10;

magazines[]={"APT_100","HEAT_100"};

optics=1;

aiRateOfFire=2;

aiRateOfFireDistance=1400;

displayName="APT_100";

autoFire=0;

autoReload=1;

backgroundReload=1;

visiblefire=20;

visiblefiretime=2;

};  

};

This means that can't even find the addon in the editor  crazy_o.gif

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You didn't close the CfgAmmo before opening the CfgWeapon :

class CfgAmmo

{

 class Default {};

 class Shell: Default {};

 class Shell73: Shell {};

 class Shell105: Shell73 {};

 class APT_100: Shell105

      {

hit=450;

indirectHit=80;

indirectHitRange=12;

cost=300;                  

              soundFly[]={"\Rapira\sounds\Shell_flyby.wss",db20,1};

soundHit[]={"\Rapira\sounds\Shell_explo.wss",db20,1};

model="\Rapira\Sabot.p3d";

};

 class Heat: Shell {};

 class Heat73: Heat {};

 class Heat105: Heat73 {};

 class HEAT_100: Heat105

      {

hit=380;

indirectHit=80;

indirectHitRange=12;

cost=300;

              soundFly[]={"\Rapira\sounds\Shell_flyby.wss",db20,1};

soundHit[]={"\Rapira\sounds\Shell_explo.wav",db20,1};

model="\Rapira\Heat.p3d";

};

};

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OMFG!! Its amazing how the small things can ruin the big ones! Tnx m8 - Thats All I needed...

thumbs-up.gif  and  goodnight.gif

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