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remcen

turret problem

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you seem to have a lot of trouble with that bmp...

i just had a thought: i used to have problems with infantry models at some point because, as i was doing various dev work, i had created too many named selections to store various pieces of equipments and make it easy to work with... and as a result some of the selections werent taken into account anymore, so ingame bits for the model wouldnt animate etc... so i dont think there is a limit for number of vertex per selection but there is definitly a limit for max number of selection.

maybe thats also the problem you're having with the cargo proxy too (like it would work in ofp anim but not in ofp due to ofp's limited max number of selections...)

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both, the bmd-1 and the brdm-2 only have the necessary selections plus two or three custom ones. the brdm-2 has only 20 selections in the cargo view lod so that can't be the reason sad_o.gif

also binarizing doesn't change anything btw.

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