Jump to content
Sign in to follow this  
ProfTournesol

Building's interior lightning problem

Recommended Posts

Hi,

I've retextured some BIS house models to create a Napoleonic style Nogova map.

Everything is going all right, but one of them has got lighting problems : the inside of the building is shining at night as if it was at noon...

I would be very pleased if someone could help me with this... xmas_o.gif

Regards,

ProfT

Share this post


Link to post
Share on other sites

Try to open Oxygen, select the interior part of the building, and press SHIFT-E...

when the Vertex Properties comes up:

shiftehb3.jpg

select the Lighting and change it to Normal... now it would work wink_o.gif

If it doesn't still work, try to binarize it smile_o.gif

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×