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BlackKnight777

Mission Editor GUI customisation

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Edit: can a mod maybe move this to an editing thread?

FYI if you want to customise the editor screen, you need TexView

and the PBO tools found here.

Open the RESOURCE.cpp file with notepad (or if it is in .BIN format use CoC BinView to convert it to .cpp) and locate the name of the editor texture you want to change. In FFUR it is "border1_ed" and "border2_ed".

Then unPBO the relavant pbo file, open the texture file in TexView and save it as a.TGA file. Edit it in Photoshop or whatever, save it as a 32bit TGA and then using TexView turn it back into a paa or pac file.

Stick that back into the unpacked PBO directory overwriting the old one and the makePBO the lot.

Replace the pbo the right folder and you're done!

Heres a shot of my new editor screen, very similar to the VBS1 version:

VBS1 Style Editor

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