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Metal Heart

Blender -> O2

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Anyone knows how to export textured models from Blender to O2?

Models load fine after tweaking the 3ds export script to include kfdata but the UV-coordinates get a little screwed up. The strangest thing is that some of them are correct. Here's what it looks like:

blender->blenderyd6.th.jpg bulldozer->bulldozerqz3.th.jpg

Texture is 512x512 32bit TGA which converts fine with texview. Model consists of triangles only.

--- edit: ---

Never mind. Got it working.

1. export as Wavefront (.obj) from Blender

2. import obj and export as 3ds with a free proggy anim8or, check dummy 3ds kdata (options/debug)

3. import into o2 (import/3D studio)

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