TheIcedRage 0 Posted October 4, 2006 Interested in knowing how to make a AI unit not part of your group eject from airplane. Share this post Link to post Share on other sites
reyhard 2082 Posted October 4, 2006 Name soldier [ex. Sol1] then in trigger (on activation field)/waypoint/script write Sol1 action ["eject",vehicle sol1];UnAssignVehicle sol1. Share this post Link to post Share on other sites