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TheJokerMan

joining a group and 2 units

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hi sad_o.gif i am wondering how to join a group of 8 US soldiers with 2 civilians, first of all i dont even know how to make a group. is it something like this?

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">grp1=group this

but anyways i can join them somewhat already, the group leaders name is ws9, so i put[/code][civ1, civ2] join ws9

and that works, but what if ws9 is disabled in the multiplayer selection screen. then they wouldnt join anyone. how would i make them join the leader, whoever he may be, of the 8 US soldiers group?

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That is the usual way to define a name for a certain group. To be on the safe side you could have grp1=group this on every unit's init line that belongs to the group in case a slot gets disabled.

Join command works with a unit or a group so you can just command:

[civ1, civ2] join grp1

or

units civgroup join grp1

And that's pretty much it.

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thanks dude! hey i got other question about groups now/

How do I make a trigger hit only when a member of a group enters it? ------- i know what you will say, make the trigger and then link the trigger to the group...... but we all know that this is the worst way possible to do that tounge2.gif so i am wonder, what would i write in the condition line to let the trigger know when a member of grp1 is present?

whistle.gif

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What's wrong in grouping the trigger with the group, it does the job just fine as far as I know. That's how I would do it. Or if I was worried about some bug or bad performance I'd have a script like:

#loop

~5

?{_x distance glName < 100} count units grp1 == 0 : goto "loop"

"1" objStatus "done"

exit

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