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limmy3

Sniper won't shoot

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Hello you all,

Well, today I how another question for someone kind to answer.     smile_o.gif

I made a long tube of walls in which at the far end of it a sniper (E_19) lies with the WP "open fire & Combat". Connected with two triggers <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">a=3.000000;

b=3.000000;

rectangular=1;

activationBy="WEST";

repeating=1;

age="UNKNOWN";

text="E_19_I";

expActiv="E_19 SetDir 0; E_19 DoTarget W_6";  

and <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">a=3.000000;

b=3.000000;

rectangular=1;

activationBy="WEST";

repeating=1;

age="UNKNOWN";

text="E_19_II";

expActiv="E_19 DoFire W_6";

At the other end of the wall tube the unit (Player: W_6) who should get shoot at by the sniper.

The first trigger E_19_I tells the sniper to target the unit and the other E_19_II should give the sniper the order to fire. Thus the unit stepping on the first trigger gives the sniper the order to turn towards 0° and then target the Unit (W_6). Then when the unit comes closer he will step on the second trigger and the sniper should get the order to fire.

But the unit can dance up to a range of 20m in front of the sniper and then gets shoot. confused_o.gif

The sniper should shoot instantly.

The question is why does the sniper lets the unit come that close before he shoots.  huh.gif

Well, I played arround with the triggers and changed some settings more often but I don't know the answer.

All  help.gif  is  welcome.gif . Please!

Regards limmy3

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