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Silverguy82

Ending Map In Notebook

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I got 3 objectives in the notebook for a multiplayer map... I want the map to end specifically when all 3 of these objectives are complete. I got everything figured out except just how to get the game to recognize that the 3 objectives are done and the game needs to end.

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ok this was told what to do in a thred about 2 below this one but ill tell you anyways..

i suspect you have the objectives working..

Trigger 1

Quote[/b] ]

Act: "1" Objstatus "DONE"; object1=true

Trigger 2

Quote[/b] ]

Act: "2" ObjStatus "DONE"; object2=true

and so on..

then to make a End Trigger you..

Quote[/b] ]

Condition: object1 AND object2 AND object3

Make it an End Trigger #1 or wotever and it should work when those condidions are met in the other triggers

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