demonhunter212 0 Posted July 25, 2006 Okay, is it possible for the AI to call an airstrike on a position that you set in the editor? Share this post Link to post Share on other sites
mandoble 1 Posted July 25, 2006 Yes. MandoAir and MandoAir2 Just call mandoairstrike.sqs against a gamelogic placed in the map (or anyother existing object) Share this post Link to post Share on other sites
demonhunter212 0 Posted July 25, 2006 Wait one question am i supposed to put anything into the fighter that i want to bomb the target? And how am i supposed to get the AI to call airstrike I glad that people on the BI Forums are so nice Share this post Link to post Share on other sites
mandoble 1 Posted July 25, 2006 You dont need to put anything into the fighter, not even bombs, in fact you may use also the Cessna as a bomber. Just read the header of mandoairstrike.sqs to understand the arguments, in the header you will find also an example, but best you can do is to open the mission ready for the editor and check how all works. AI may trigger the airstrike using a trigger's condition, or just an scripted condition. Share this post Link to post Share on other sites
demonhunter212 0 Posted July 26, 2006 **** yeah thanks Mandoble lol using a Cessna for a Bomber..............i can just picture it in my head Share this post Link to post Share on other sites