igor drukov 0 Posted July 16, 2006 Hey there The Chain Of Command forums not being very active these days, I thought I could gather more attention for my issue here. Sincere apologies if that was the bad choice. I'm having troubles getting my enemy AI CoC howitzers shoot at high angle. Here's what I have : <ul>[*] 8 Ruskies (c_0, c_n, ..., c_7) in their Howitzers ; [*] a radio trigger (for testing purposes) with the following entry in the activation field : <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">[c_0,[getpos t], 2, 0, 0, true] call CoCfIFCallFire [*] a loon called t, my target, located 3.2 kms south of the Howitzers. Now, I have no problem getting the howitzers to shoot their two rounds on target. It's just that I want them to do it at high-angle, which the last parameter in the code, "true", should have made them do. I have even tried to "hack" the variable CoCIFA%1ha by setting it to 1, to no avail. I need to go the "quick and dirty" way with CoCfIFCallFire on this one, but I also need High-Angle Fire. Can anyone point me out in the right direction ? Thanks in advance, Igor. Share this post Link to post Share on other sites