demonhunter212 0 Posted June 3, 2006 I'm having abit of trouble with this script by JAP Quote[/b] ]What are .... the respawn marker namesResistance Code Sample Respawn_Guerrila West Code Sample Respawn_west East Code Sample Respawn_east Make a marker and name it one of the previous. The soldier will respawn somewhere inside the marker. In decription.ext put the following text. Code Sample respawn=respawntype respawndelay=time Put in respawntype a type like mentioned a few posts earlier. In time put time in seconds it takes untill soldier respawns. I have created a sqs file and named it Respawn.sqs and it contains this <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">respawn="base"; respawndelay="15"; I don't know if i need to put something like <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> unitname exec "Respawn.sqs" or what but I tried that already and it won't work. Could anyone possibly help me - Thank You Alot Share this post Link to post Share on other sites
korax 4 Posted June 3, 2006 Rename your respawn.sqs to description.ext, and now any unit set to as 'player' or 'playable' in the mission editor will automatically respawn at your designated markers. The markers are just markers named EXACTLY as 'respawn_west' or 'respawn_east' and put anywhere on the map, it doesnt matter what type they are. Share this post Link to post Share on other sites
demonhunter212 0 Posted June 3, 2006 Thank you but i have one question in my description.ext in the Respawn type do i put in say "East". And i use it i won't need to use something like <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">Bravo exec "script" Thank you for all your help Korax Share this post Link to post Share on other sites
demonhunter212 0 Posted June 3, 2006 Oh my god it's not working! Could you possibly write me a complete respawn script for the east side? I was making a mission where say 12 Rangers and 4 Seals are Surrounded by aton of Rebels (Tonal) and I want the Rebels to keep respawning over and over and over again! If you could write it that would be perfect Share this post Link to post Share on other sites
Trapper 0 Posted June 3, 2006 You're confusing multi player respawn with custom ai respawn. All this is multi player respawn for players not ai. Get back to your old thread! Share this post Link to post Share on other sites
demonhunter212 0 Posted June 3, 2006 Yeah thanks but when i go to use that script i kill the unit but this message banner pops up at the top saying could not execute Share this post Link to post Share on other sites