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demonhunter212

Need Alot of Help

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I'm having abit of trouble with this script by JAP

Quote[/b] ]What are .... the respawn marker names

Resistance

Code Sample

Respawn_Guerrila

West

Code Sample

Respawn_west

East

Code Sample

Respawn_east

Make a marker and name it one of the previous.

The soldier will respawn somewhere inside the marker.

In decription.ext put the following text.

Code Sample

respawn=respawntype

respawndelay=time

Put in respawntype a type like mentioned a few posts earlier.

In time put time in seconds it takes untill soldier respawns.

I have created a sqs file and named it Respawn.sqs and it contains this

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">respawn="base";

respawndelay="15";

I don't know if i need to put something like

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> unitname exec "Respawn.sqs" or what but I tried that already and it won't work.

Could anyone possibly help me

- Thank You Alot

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Rename your respawn.sqs to description.ext, and now any unit set to as 'player' or 'playable' in the mission editor will automatically respawn at your designated markers. The markers are just markers named EXACTLY as 'respawn_west' or 'respawn_east' and put anywhere on the map, it doesnt matter what type they are.

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Thank you but i have one question in my description.ext in the Respawn type do i put in say "East".

And i use it i won't need to use something like <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">Bravo exec "script"

Thank you for all your help Korax

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Oh my god it's not working! mad_o.gif Could you possibly write me a complete respawn script for the east side?

I was making a mission where say 12 Rangers and 4 Seals are Surrounded by aton of Rebels (Tonal) and I want the Rebels to keep respawning over and over and over again!

If you could write it that would be perfect help.gif

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You're confusing multi player respawn with custom ai respawn.

All this is multi player respawn for players not ai.

Get back to your old thread! smile_o.gif

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Yeah thanks but when i go to use that script i kill the unit but this message banner pops up at the top saying could not execute

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