GenSemperFi 0 Posted June 1, 2006 Well...I did a little searching and didn't find anything and I hope I'm in the right place to ask a scripting question. I was wondering if there was a script to make a tank/bradley/apc's armor more durable...it seems 1 LAW/ RPG will ALWAYS take out a vehicle such as a bradley or HMMVW. In a perfect world (in-game) I would want one of these vehicles to be hit and rendered useless but not totally destroyed (killing everyone in the vehicle). If not, is there a way to make satchel charges less explosive therefore doing less damage? Any suggestions would help... Share this post Link to post Share on other sites
Balschoiw 0 Posted June 3, 2006 Maybe you can ask a mod to move the topic to Mission Editing and scripting section as it will get bigger audience there. For the questions: I guess it would be quite intense to limit the weapon damage or to constantly put the unit on damage 0.8 From what I know there is no workaround that would work flawless. If not done in an addon, it´s almost impossible imo. Quote[/b] ]If not, is there a way to make satchel charges less explosive therefore doing less damage? Again, you´d need to make an addon on your own that is less destroying as the BIS satchel. Share this post Link to post Share on other sites
Placebo 31 Posted July 12, 2006 Mission editing questions belong in the mission editing forum. Please look first to make sure you're posting in the right forum Moving to ME&S Share this post Link to post Share on other sites