chris330 0 Posted March 21, 2006 Dear All, I am currently making a fishing MOD for me and my mate who are keen carp anglers. I don't intend to release it to the public but I could do with some help from someone on how to make a custom animation for the guy holding the rod and winding the reel. Also I need a custom animation for the guy holding the landing net (we always operate as a two man team). I know that for vehicles and such like the only type is of rotation but I'm sure this is not true for soldier derivatives. I have heard that it is something to do with a .rtm file whatever that is. I would be most grateful if someone could point me in the right direction on this one. Obviously I am prepared to share my work with people who help me out even though the MOD is destined ultimately only for use by me and my mate. Thanks in advance Share this post Link to post Share on other sites
XCess 0 Posted March 22, 2006 RTM... BIS' tribute to Rage Against The Machine maybe But anyway... This is possible to creat, best guy to ask would be, quite obviously, Sanctuary. I'd recommend making them almost static animations wth the same sitting position so they can be used for eye candy... I'd definately implement them to my mission. Animation addons are generally pretty small, and a rod and net should be a pretty small file too.. So they could be included in the mission file. Maybe you'll see them in my upcoming mission, EDF invasion.. now a two parter [/advertisement] Good luck with it Share this post Link to post Share on other sites
General Barron 0 Posted March 22, 2006 Anims are perhaps one of the least understood parts of OFP editing. At least, there are the fewest number of new breakthrus in this area, and by far the least amount of tutorials available. Keep this in mind as you try and learn about them, because there isn't much help available to you. Anyway, to make the .rtm (animation) files for soldiers, you will need a program called OFPanim (or you can use Maya, a commercial animating program). Download links and a few tutorials can be found at this site: http://ofp.gamepark.cz/_hosted/animcenter/en/index.php After you've made your .rtm file, you will then need to configure the file for use in game (just like you need to write a config to get a .p3d model in game). This is the hardest, most frustrating, and least understood part. There is one small tut on the above website. I started making a comprehensive tutorial on the subject a couple years ago, but never got around to finishing it. I would hate to let the work I have go to waste, so I'll post it for temporary download by anyone interested. Link: http://rapidshare.de/files/16109965/anim_config_tut.zip.html Remember, this tutorial is nowhere near complete! Nor do I have all the answers. If anyone knows anything about the subject and would like to help me help the community, let me know and we can try to complete it. Share this post Link to post Share on other sites
chris330 0 Posted March 24, 2006 Thanks very much General Barron I have downloaded all of that data now and it will be getting my full attention once I have finished helping out Wachtmeester with his planes and Karrilion with a strange addon issue Share this post Link to post Share on other sites