klavan 0 Posted February 11, 2006 Hi all. Just a question from a newbie to o2. I'd like to know what lods needs to be textured and what not. In few words: does roadway, paths, geometry (fire, view and geo), memory, and so on, needs to be textured? And if yes, what are the specific cases? By looking into some models i found differences, so i'm a bit confused....... Thanks for the help. Klavan Share this post Link to post Share on other sites
Ironsight 1 Posted February 11, 2006 You can texture them all but you won't need them textured. You only need the resolution LOD's, pilot, gunner, commander and cargo views textured. Share this post Link to post Share on other sites
klavan 0 Posted February 11, 2006 Thank you Ironsight, you' ve removed my dubts. Klavan Share this post Link to post Share on other sites
ag_smith 0 Posted February 11, 2006 The roadway lod of objects can be textured to achieve specific footstep sounds. There have been at least 2 topics here about this already. Share this post Link to post Share on other sites
klavan 0 Posted February 12, 2006 @ag_smith Interesting. I suppose i've to configure proper cfgsurface for the textures to achieve such effects unless i'm going to use standard bis texture, right? Btw i'm going to hit the search button for this. Thank you. Klavan Share this post Link to post Share on other sites