guyguy1 0 Posted January 25, 2006 Here's my idea: Units shout out orders/replies when they're in combat. In Half Life 2, the Combine soldiers would talk over their radios when they were taking fire or when they spotted an enemy. I find that kinda impractical since you could hear their radios from a long distance away. Soldiers in Ghost Recon would also shout liners like "I'm Hit" or "Kill confirmed" or something like that. Anyways, I thought that ambushing a column of soldiers would be fun (duh), but hearing their commander barking orders and the soldiers replying would make it  even more fun (and realistic). Hearing the troops in the game actually shouting or talking without using the radio during combat would be welcome. A COUPLE (not all) of lines that I think would be important: Get down Take cover I'm Hit Enemy spotted at (whatever direction) Go go go (Name) is down..MEDIC! Taking heavy fire! etc etc... I think it's a great idea because it adds to the environment around the player and makes combat seem much more life-like. Hopefully the orders/replies (if considered and worked on) will feature emotions and facial motions so the AI won't sound or look like mindless drones on the battlefield. Share this post Link to post Share on other sites
Mr. Cheese 0 Posted January 26, 2006 If a nice voip was included and people were tempted to use it. [works in channels - if you're on 'Side' and speak, it goes to side. 'Squad' to squad etc] With this, you could do a 'Halo' type system in which if you're near to anyone [especially enemy units on side chat :P] whom is currently speaking through their microphone, you can hear them in 'Direct Chat', so to speak. But then this might be slightly marred by use of Teamspeak/Vent etc Edit: Speaking in a multiplayer environment here, of course. Although the same system could be used for AI in single player. Share this post Link to post Share on other sites
matt54 0 Posted January 28, 2006 another cool idea would use hand signals and spacing. so your units watch your hands and do the right thing your telling them to. Share this post Link to post Share on other sites
funnyguy1 0 Posted January 30, 2006 another cool idea would use hand signals and spacing.so your units watch your hands and do the right thing your telling them to. Check out the General Barron`s hand signals, they`re great. It`s the best thread to post It I suppose, since I don`t even know if it was mentioned or not (and it probably was). There should be a lot more of the voice samples, to prevent those shouting orders from getting boring. You know what I mean: "engage bmp" = "get that bmp" = "smoke out(?) that apc" and so on... Those sequences "3 - get in - truck - as driver" should be spoken more fluently. Share this post Link to post Share on other sites
Reado 0 Posted February 1, 2006 or if u got a headset, you could tell your men, if u command, 1 and 2, flank left, 3 and 4 flank right, etc. that personally would make it more realistic Share this post Link to post Share on other sites
guyguy1 0 Posted February 2, 2006 well on the flashpoint2 site you can actually hear the soldiers saying the name of another...so since this game will be like an RPG (which means always having the same squad unless you "upgrade" according to some article i read a while back) the men should be ordering each other by their names (i hope) rather than just 1 2 or 5 7 (or anything number related). It would really add to the realism and environment, besides, when have you ever seen soldiers calling each other by numbers? Share this post Link to post Share on other sites