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NeZz_DK

two side units for training missions idea!

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here is the idea, we need 2 teams of soldiers (blue and red team)

they have the same equitment and camo,

but blue team carrys an blue arme patch and red team and red arm patch to disdinguish them from each other

blue team is for west side and red is for east side

then we could create training missions where each team have the same equierment, and fight each other, and the outcome only lays in the hand of the players skill

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Use the PUKF Troops.

Customizable Selections.

Left Arm Patch

this setObjectTexture [0,"nameoftexture.paa"];

Right Arm Patch

this setObjectTexture [1,"nameoftexture.paa"];

Set an invisible East leader probability 0 for OPFOR.

This what you are after?

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could be have to try it out, I remember in the good old beta demo days that by editing the sqs we could change side of units in it, but it had some small flaws.

does that arm patch go all the way around the arm?

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Just group one side with an East soldier in command, and set his probability to 0, no need to edit the .SQS file. PUKF guys should work well, too.

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