Cobra8472 0 Posted December 9, 2005 I just reinstalled OFP after a long time of not using it and after installing the Y2k3 mod i've been trying to play. Problem is however, i'm getting random crashes at diffirent points in the game, doesn't matter if i make a new mission in the missioned or i start a campaign game. It's quite frustrating to say the least! Here is a cutout from my Flashpoint .RPT file. Thanks for any assistance in this matter! ===================================================================== == C:\Program\Operation Flashpoint\FLASHPOINTRESISTANCE.EXE ===================================================================== Exe version: Wed Mar 02 11:36:12 2005 graphics: Direct3D HW T&L , Device: NVIDIA GeForce 6800 GT (Omega 1.6693) (P), Driver:nv4_disp.dll 6.14.10.6693 resolution: 1024x768x32 Addons: c8x_Magazines in c8xmag\, C8X_USMC in c8x_usmc\, jeepMTP in customanimmtp\ OFPEC_Blood in ecp_blood\, INQ_WeaponPack in inq_weaponpack\ MPIV_Weapons_Aircraft in mpiv_air_weap\, MustangGTR in mustang_gtr\ Convertible in mustang_gtr\, Nmod_Fires in nmod_effects\, SIG_M84 in sig_t72b\ SUCHusmc in suchusmc\, bb_woodenbridge in bb_woodenbridge\ F3WX_industrial_pack in ags_inds\, BAS_Kiowapack in bas_kiowapack\ C8X_RUSS in c8x_russ\, edg_resOfficerGn in edg_res\, INQ_HTTV in inq_httv\ SUCHruss in suchrus\, mx_policie in y2k3_police\, AGS_industrial_pack in ags_inds\ BB_StreetpackWWII in bb_streetpack\, CBT_misc in cbt_misc\ ChallengVP in challengvp\, CSLA2_MAN in csla_mod\, ThrowKOK in effectpack\ INQ_NAMONEONETHREE in inq_m113\, salvageraft in raft\, SIG_T90 in sig_t72b\ Su25 in su25\, wip_weapons in wip_45\, Anjou_SE in anjou_se\, Bizon in bizon\ MAP_Heaps in map_heaps\, BAS_HH60 in bas_hh60g\, CSJPPPC6 in csjpppc6\ ECP_Blood in ecp_blood\, edg_resSoldierGMGp in edg_res\ edg_resSoldierGExp in edg_res\, MustangGTRorange in mustang_gtr\ RZN_Fpilot in rznfpilot\, ssv_documents in ssv_documents\, y2K3_cycle in y2k3_jawa\ 6G30 in 6g30\, anjaddon1 in anjaddon1\, BIS_WeaponPack in o_wp\, Art_R970 in art_r870\ CSLA2_ARM in csla_mod\, edg_resSoldierGMGb in edg_res\ edg_resSoldierGATM in edg_res\, icp_inf in icp_inf\, JAM_Magazines in jam_magazines\ RHS_CrewModels in rhs_crew\, RHS_WeapModels in rhs_weap\, JC_panzer4 in jc_panzer4\ JOF_Objects1 in jof_objects1\, BMP2 in bmp2\, CBT_M2IFV in cbt_brad_scripts\ edg_resSoldierGBn in edg_res\, INQ_A10 in inq_a10\, KORD in kord\ MAF_M925NATO in maf_m925nato\, OPR_Scud_B in opr_scud_b\ AGS_inds_ver_2_1 in ags_inds\, lampe in lampe\, Challenger in challenger\ CSLA2_CAR in csla_mod\, edg_resSoldierGMGs in edg_res\, ICPrpg7 in icprpg7\ Kozlice in kozl\, MustangGTRyellow in mustang_gtr\, oyman_a10g in oyman_a10g\ SJB_Anaconda in sjb_anaconda\, nothing in y2k3_civ\, Steyr in steyr\ AGS_oil_refinery in ags_inds\, AH64 in apac\, CBT_Crew in cbt_crew\ CBT_M978Models in cbt_m978\, edg_resSoldierGBa in edg_res\, GMR in gmr\ HEP_Weapons in hep\, oyman_flare in oyman_flare\, AEF_Train in aef_train\ normandie in normandie\, CBT_BradModels in cbt_brad\, edg_resSoldierGB in edg_res\ edg_resSoldierGGb in edg_res\, edg_resSoldierGSniper in edg_res\ ICP_weaponpack in icp_rfwp\, KTE_Grenades in kte_grenades\ MustangGTR_RD in mustang_gtr\, MustangGTRgreen in mustang_gtr\ MustangGTRblue in mustang_gtr\, OWP_Crew in owp_crew\, oyman_a10i in oyman_a10i\ RHS_T55Pack in rhs_t55pack_scripts\, Vulcan in vulcan\, CSJPC6float in csjpppc6\ edg_resSoldierGBr in edg_res\, edg_resSoldierGLAWn in edg_res\ edg_resOfficerG in edg_res\, edg_resSoldierGMedic in edg_res\, Kolo in kolo\ RHS_T55Models in rhs_t55\, SIG_T72B in sig_t72b\, Hunter in hunter\, Mini in mini\ Trabant in trab\, jc_panther in jc_panther\, C8X_magbox in c8xmag\ CSJPC6floats in csjpppc6\, edg_resSoldierGBs in edg_res\ edg_resOfficerGh in edg_res\, G36a in g36a\, INQ_SR25 in inq_sr25\ LOCKE_OriginalOBJMaterialDef in locke_orgobjmatdef\, SIG_T72Cz in sig_t72b\ SIG_T90s in sig_t72b\, boutique in boutique\, BAS_MAH60 in bas_mah60\ BAS_repairH in bas_repair\, bas_soarpilots in bas_soarpilots\ CBT_HMMWV in cbt_hmmwv\, CBT_M113a_Models in cbt_m113a\, Ch47D in ch47\ CSLA2_OTH in csla_mod\, ECP_Effects in ecp_effects\, edg_resSoldierGLAW in edg_res\ edg_resOfficerGNight in edg_res\, HMMWV in humr\, LaserGuided in laserguided\ MAP_Editorupgrade in map_editorupgrad\, OH58 in oh58\ RHS_Weap in rhs_weappack_scripts\, SIG_M60A3 in sig_m60\, SIG_T72S in sig_t72b\ Vit_AH1W in vit_ah-1w\, XMS in xms\, BRDM in brmd\, Noe in noe\ BAS_AirWeap in bas_airweap\, CBT_M977 in cbt_m977\, CSJPC6 in csjpppc6\ CSJPC6wash in csjpppc6\, CSLA2_AIR in csla_mod\, edg_resSoldierGLAWb in edg_res\ edg_resSoldierGSniperR in edg_res\, Skelets in effectpack\ MustangGTR_BK in mustang_gtr\, tr in owp_zil_scripts\, oyman_a10 in oyman_a10\ RHS_Crew in rhs_crewpack_scripts\, RHS_T55WreckModels in rhs_t55wreck\ SIG_T72BC in sig_t72b\, SIG_T72M1 in sig_t72b\, SIG_M84A4 in sig_t72b\ TACTEvents in tactevents\, BIS_Resistance in o\, BN_Tracers in bn_tracer\ CBT_m113a in cbt_m113a_scripts\, ConNukeBullet in connukebullet\ CSLA2_SUP in csla_mod\, cwk_pt_weapons in cwk_pt_weapons\, DanM14 in danm14\ edg_resSoldierGG in edg_res\, INQ_M1A2 in inq_m1\, MustangGTR_BL in mustang_gtr\ MustangGTRred in mustang_gtr\, OWP_ZIL in owp_zil_scripts\, Pilotraft in raft\ RHS_Misc in rhs_misc\, RHS_T55DModels in rhs_t55d\, Flags1 in flags\, MM1 in mm-1\ Baracken in baracken\, bas_soar185 in bas_soar185\, edg_resSoldierGBh in edg_res\ edg_resSoldierGMG in edg_res\, edg_resSoldierGLAWs in edg_res\ HYK_USsoldiers in hyk_ussol_jamcfg\, ICP_bombs in icp_effects\, Bradley in m2a2\ MAP_MilObj_Pack in map_milobj-pack\, MPIV_AH64 in mpiv_ah64\, h in owp_zil_scripts\ RHS_T55WModels in rhs_t55w\, SIG_M60A3b in sig_m60\, SIG_T80 in sig_t80\ Mods: RES;Y2K3 ======================================================= Date: 12/05/05 Time: 18:45:52 ------------------------------------------------------- Exception code: C0000005 ACCESS_VIOLATION at 005A191E Version 1.96 Fault address: 005A191E 01:001A091E C:\Program\Operation Flashpoint\FLASHPOINTRESISTANCE.EXE file: world: anjou_se Prev. code bytes: E8 5D E0 F5 FF 89 5E 68 57 8B 7E 60 3B FB 74 1D Fault code bytes: 8B 4F 04 3B CB 74 08 E8 38 8E F1 FF 89 5F 04 57 Registers: EAX:00000000 EBX:00000000 ECX:145F9730 EDX:1B311900 ESI:145F9730 EDI:00000004 CS:EIP:001B:005A191E SS:ESP:0023:0012DA18 EBP:0000021E DS:0023 ES:0023 FS:0038 GS:0000 Flags:00010202 ======================================================= ===================================================================== == C:\Program\Operation Flashpoint\FLASHPOINTRESISTANCE.EXE ===================================================================== Exe version: Wed Mar 02 11:36:12 2005 graphics: Direct3D HW T&L , Device: NVIDIA GeForce 6800 GT (Omega 1.6693) (P), Driver:nv4_disp.dll 6.14.10.6693 resolution: 1024x768x32 Addons: c8x_Magazines in c8xmag\, C8X_USMC in c8x_usmc\, jeepMTP in customanimmtp\ OFPEC_Blood in ecp_blood\, INQ_WeaponPack in inq_weaponpack\ MPIV_Weapons_Aircraft in mpiv_air_weap\, MustangGTR in mustang_gtr\ Convertible in mustang_gtr\, Nmod_Fires in nmod_effects\, SIG_M84 in sig_t72b\ SUCHusmc in suchusmc\, bb_woodenbridge in bb_woodenbridge\ F3WX_industrial_pack in ags_inds\, BAS_Kiowapack in bas_kiowapack\ C8X_RUSS in c8x_russ\, edg_resOfficerGn in edg_res\, INQ_HTTV in inq_httv\ SUCHruss in suchrus\, mx_policie in y2k3_police\, AGS_industrial_pack in ags_inds\ BB_StreetpackWWII in bb_streetpack\, CBT_misc in cbt_misc\ ChallengVP in challengvp\, CSLA2_MAN in csla_mod\, ThrowKOK in effectpack\ INQ_NAMONEONETHREE in inq_m113\, salvageraft in raft\, SIG_T90 in sig_t72b\ Su25 in su25\, wip_weapons in wip_45\, Anjou_SE in anjou_se\, Bizon in bizon\ MAP_Heaps in map_heaps\, BAS_HH60 in bas_hh60g\, CSJPPPC6 in csjpppc6\ ECP_Blood in ecp_blood\, edg_resSoldierGMGp in edg_res\ edg_resSoldierGExp in edg_res\, MustangGTRorange in mustang_gtr\ RZN_Fpilot in rznfpilot\, ssv_documents in ssv_documents\, y2K3_cycle in y2k3_jawa\ 6G30 in 6g30\, anjaddon1 in anjaddon1\, BIS_WeaponPack in o_wp\, Art_R970 in art_r870\ CSLA2_ARM in csla_mod\, edg_resSoldierGMGb in edg_res\ edg_resSoldierGATM in edg_res\, icp_inf in icp_inf\, JAM_Magazines in jam_magazines\ RHS_CrewModels in rhs_crew\, RHS_WeapModels in rhs_weap\, erba in erba\ JC_panzer4 in jc_panzer4\, JOF_Objects1 in jof_objects1\, PCWarrior in pcwarrior\ BMP2 in bmp2\, CBT_M2IFV in cbt_brad_scripts\, edg_resSoldierGBn in edg_res\ INQ_A10 in inq_a10\, KORD in kord\, MAF_M925NATO in maf_m925nato\ OPR_Scud_B in opr_scud_b\, AGS_inds_ver_2_1 in ags_inds\, lampe in lampe\ Challenger in challenger\, CSLA2_CAR in csla_mod\, edg_resSoldierGMGs in edg_res\ ICPrpg7 in icprpg7\, Kozlice in kozl\, MustangGTRyellow in mustang_gtr\ oyman_a10g in oyman_a10g\, SJB_Anaconda in sjb_anaconda\, nothing in y2k3_civ\ Steyr in steyr\, AGS_oil_refinery in ags_inds\, AH64 in apac\, CBT_Crew in cbt_crew\ CBT_M978Models in cbt_m978\, edg_resSoldierGBa in edg_res\, GMR in gmr\ HEP_Weapons in hep\, oyman_flare in oyman_flare\, AEF_Train in aef_train\ normandie in normandie\, CBT_BradModels in cbt_brad\, edg_resSoldierGB in edg_res\ edg_resSoldierGGb in edg_res\, edg_resSoldierGSniper in edg_res\ ICP_weaponpack in icp_rfwp\, KTE_Grenades in kte_grenades\ MustangGTR_RD in mustang_gtr\, MustangGTRgreen in mustang_gtr\ MustangGTRblue in mustang_gtr\, OWP_Crew in owp_crew\, oyman_a10i in oyman_a10i\ RHS_T55Pack in rhs_t55pack_scripts\, Vulcan in vulcan\, CSJPC6float in csjpppc6\ edg_resSoldierGBr in edg_res\, edg_resSoldierGLAWn in edg_res\ edg_resOfficerG in edg_res\, edg_resSoldierGMedic in edg_res\, Kolo in kolo\ RHS_T55Models in rhs_t55\, SIG_T72B in sig_t72b\, Hunter in hunter\, Mini in mini\ Trabant in trab\, jc_panther in jc_panther\, C8X_magbox in c8xmag\ CSJPC6floats in csjpppc6\, edg_resSoldierGBs in edg_res\ edg_resOfficerGh in edg_res\, G36a in g36a\, INQ_SR25 in inq_sr25\ LOCKE_OriginalOBJMaterialDef in locke_orgobjmatdef\, SIG_T72Cz in sig_t72b\ SIG_T90s in sig_t72b\, boutique in boutique\, BAS_MAH60 in bas_mah60\ BAS_repairH in bas_repair\, bas_soarpilots in bas_soarpilots\ CBT_HMMWV in cbt_hmmwv\, CBT_M113a_Models in cbt_m113a\, Ch47D in ch47\ CSLA2_OTH in csla_mod\, ECP_Effects in ecp_effects\, edg_resSoldierGLAW in edg_res\ edg_resOfficerGNight in edg_res\, HMMWV in humr\, LaserGuided in laserguided\ MAP_Editorupgrade in map_editorupgrad\, OH58 in oh58\ RHS_Weap in rhs_weappack_scripts\, SIG_M60A3 in sig_m60\, SIG_T72S in sig_t72b\ Vit_AH1W in vit_ah-1w\, XMS in xms\, BRDM in brmd\, Noe in noe\ BAS_AirWeap in bas_airweap\, CBT_M977 in cbt_m977\, CSJPC6 in csjpppc6\ CSJPC6wash in csjpppc6\, CSLA2_AIR in csla_mod\, edg_resSoldierGLAWb in edg_res\ edg_resSoldierGSniperR in edg_res\, Skelets in effectpack\ MustangGTR_BK in mustang_gtr\, tr in owp_zil_scripts\, oyman_a10 in oyman_a10\ RHS_Crew in rhs_crewpack_scripts\, RHS_T55WreckModels in rhs_t55wreck\ SIG_T72BC in sig_t72b\, SIG_T72M1 in sig_t72b\, SIG_M84A4 in sig_t72b\ TACTEvents in tactevents\, BIS_Resistance in o\, BN_Tracers in bn_tracer\ CBT_m113a in cbt_m113a_scripts\, ConNukeBullet in connukebullet\ CSLA2_SUP in csla_mod\, cwk_pt_weapons in cwk_pt_weapons\, DanM14 in danm14\ edg_resSoldierGG in edg_res\, INQ_M1A2 in inq_m1\, MustangGTR_BL in mustang_gtr\ MustangGTRred in mustang_gtr\, OWP_ZIL in owp_zil_scripts\, Pilotraft in raft\ RHS_Misc in rhs_misc\, RHS_T55DModels in rhs_t55d\, Flags1 in flags\, MM1 in mm-1\ Baracken in baracken\, bas_soar185 in bas_soar185\, edg_resSoldierGBh in edg_res\ edg_resSoldierGMG in edg_res\, edg_resSoldierGLAWs in edg_res\ HYK_USsoldiers in hyk_ussol_jamcfg\, ICP_bombs in icp_effects\, Bradley in m2a2\ MAP_MilObj_Pack in map_milobj-pack\, MPIV_AH64 in mpiv_ah64\, h in owp_zil_scripts\ RHS_T55WModels in rhs_t55w\, SIG_M60A3b in sig_m60\, SIG_T80 in sig_t80\ Mods: RES;Y2K3 ======================================================= Date: 12/09/05 Time: 18:46:44 ------------------------------------------------------- Exception code: C0000005 ACCESS_VIOLATION at 004C5878 Version 1.96 Fault address: 004C5878 01:000C4878 C:\Program\Operation Flashpoint\FLASHPOINTRESISTANCE.EXE file: world: anjou_se Prev. code bytes: 00 8B 41 60 85 C0 75 01 C3 8B 40 04 8B 40 08 C3 Fault code bytes: D9 01 C3 F6 41 5F 02 75 03 B0 01 C3 8A 41 5D 3C Registers: EAX:00720524 EBX:00000000 ECX:00000020 EDX:00000000 ESI:185D658C EDI:185D6400 CS:EIP:001B:004C5878 SS:ESP:0023:0012FB1C EBP:0012FB40 DS:0023 ES:0023 FS:0038 GS:0000 Flags:00010202 ======================================================= As you can see i'm getting exceptions at diffirent lines in the code. I'm not using the latest nVidia drivers, since that gives me absolutely horrible performance, 10 fps with nothing around is hardly acceptable for a performance for a relatively high-end caard like my 6800GT. The crashes were frequent and present with those drivers aswell. Thank you. Share this post Link to post Share on other sites
Cobra8472 0 Posted December 9, 2005 Btw, i forgot to add my system specs. Shuttle AN35U nForce 2 mobo with onboard sound AGP,PCI. Inno3D GeForce 6800GT with 61.93 Omega Drivers. 256MB DDR3 OC from 450/1000 to 525/1100. 1024 (512x2) PC3200 Ram. AMD Athlon 2800+ Barton Core (running at 2,08Ghz - stock). 2x Seagate Barracudas 60GB. 2x DVD-R Players (not that it would matter?) Case temperature is usually around 35C, CPU goes to 44C under load, GPU is at a stable 59C all the time. Share this post Link to post Share on other sites
LoTekK 0 Posted December 9, 2005 That's a lot of addons! Are you using the -nomap switch? Share this post Link to post Share on other sites
Cobra8472 0 Posted December 9, 2005 Using -nomap -nosplash. That's just Y2K3 and a few other, selected addons. I had way more back in the day and it worked A-OK. Share this post Link to post Share on other sites