mad rabbit 0 Posted November 20, 2005 Quick Question: In regards to "camCreate" and "createVehicle"... What's the difference between using these commands in a multiplayer map or any map for that matter? In other words, when would you use one command instead of the other? i.e. I see a lot of people use camCreate for creating shells in mid-air and createVehicle for creating a plane in mid-air, but you can use the two commands in both settings inter-changably to the best of my knowledge. ------------- Just wondering as I've been working on a CTI for about 2 years now and I've always used createVehicle... Share this post Link to post Share on other sites
hardrock 0 Posted November 20, 2005 camCreate works only on the client it is executed on. Remembers, cutscenes are always played locally. So if you use camCreate to create a vehicle, it will only be created on the clients you run the command on. Not so with createVehicle. Also, camCreating a unit causes a little delay in the usability of the vehicle (unless you make use of the reveal command, if I'm not mistaken). Means, if you use camCreate to create a vehicle, the player first has to "see" the vehicle (actually that takes a couple of seconds) until you can get in. I think that problem doesn't appear when using createVehicle. Of course the behaviour of camCreate can be useful, e.g. if you want to create some object only on one computer. Share this post Link to post Share on other sites
mad rabbit 0 Posted November 21, 2005 Excellent reply, thankyou! Share this post Link to post Share on other sites