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Aeon

Footstep sounds

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My suggestion is about footstep sounds.

Large area don't match with immediate or localized firefight, but rather with long approach and walk across the island. So while player is on the way he mainly hear his footstep.

Operation Flashpoint's footstep sounds fited with other product at this time (2001). Nowday a product with such diversity (about twenty) and quality sound file would appear obsolete.

BIS probably will make new ones, but I hope and I wish they will do also for "crawl" movements. Because they don't sound same according to the ground crawling on.

Here's a short try of "what could be done" to show you what I mean :

-default OFP crawl sound (just for comparaison)

-sample on grass surface

-sample on rock surface

There are many different surfaces (forest,water,gravel,grass,snow,etc...), but it would not be difficult to make one or few sounds for each of them.

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