hamis 0 Posted November 15, 2005 Hi!I have two probs:1.Always then starting the game (main menu)i get this error msg:'burst/' is not a class('ammo' accessed).2.I have replaced all the units (weapons,vehicles,soldiers)with best addons i have found.The prob is that most of them cause missing addon error messages.Any solutions? Share this post Link to post Share on other sites
CameronMcDonald 146 Posted November 18, 2005 Too many addons cause missing addon problems. It's a pain in the ass, I know (I've got ~2.5 gigs worth). You've no option but to take them out, then stick 'em back in when you need 'em. Share this post Link to post Share on other sites
Mr_Tea 0 Posted November 18, 2005 When you have many addons installed , you should realy work with mod folders. This will help alot. Share this post Link to post Share on other sites
Guest RKSL-Rock Posted November 18, 2005 I have replaced all the units (weapons,vehicles,soldiers)with best addons i have found.The prob is that most of them cause missing addon error messages.Any solutions? When you say replaced what exactly do you mean? Because the error you are getting seems to be an ammo config error. Share this post Link to post Share on other sites
hamis 0 Posted November 19, 2005 Well,for example:svd=icp_svd,ak 74=keg ak107,M4=Wip_M4a1,M1a1=INQ_M1a2,AH64=FZ_AH64a,etc.there's not much original ofp stuff left.I'm using ECP_1.085,DXDLL and partial EECP. Share this post Link to post Share on other sites
Guest RKSL-Rock Posted November 19, 2005 Well,for example:svd=icp_svd,ak 74=keg ak107,M4=Wip_M4a1,M1a1=INQ_M1a2,AH64=FZ_AH64a,etc.there's not much original ofp stuff left.I'm using ECP_1.085,DXDLL and partial EECP. Ok theres your problem some of these have different class names and weapon settings. The error you are getting is because of a units config not properly set up. To do what you are doing you would need to either modify the EECP or start from scrtch using your own replacement config. Share this post Link to post Share on other sites