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crassus

Ammo counter for the not-a-weapon weapon

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Is it possible to disable/remove the visible ammo counter?

If so, how?

IIRC, items like the laser designator and man-packed radios have, though they're not strictly weapons, an "ammo" counter displayed.

I'm attempting to build--thank you, Brsseb-- a binocular that will be used (i.e. a custom anim--thanks, Sanctuary--is executed) only after the player hits Fire/the left mouse button. I'm hoping I can remove that darned ammo counter.

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its worth a try but where magazines go etc in the config have you thought of leaving that out but the only problem is if you want a radio you will need an ammo class for the CoC to remeber

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I didn't even think of leaving out the ammo portion of the config. But then that raises the question of whether the Fired EH will be triggered, as there's now now "ammo."

I'll give it a try.

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