DBR_ONIX 0 Posted September 9, 2005 Those things are possible in OFP Flashing lights can be done by creating/destoying lights at different locations. It'd need cusom lights, at the right angle (Make them so their ofset different lenghts from 0,0,0, so they match up with the stage lights), then just create them as the same position/direction sa the stage. Then in the loop, delete/make the lights in the right order.. Tada, sezuir- sorry, flashing lights Moving bodies? Animations? Music.. erm.. play "MusicNameDefinedInDescriptionext"? or speaker1 say "music1_left" speaker2 say "music1_right" ..if I wasn't so busy with the FlashStat site, I'd make that - Ben Share this post Link to post Share on other sites