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exigent

Texture problems?

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I get a lot of lag on my pc. So i decided to decrease my settings in my OFP preferences significantly. Now i don't get any lag. Here they are:

- Performance

Total memory: 128 mb

Texture heap: 8mb

File heap: 8mb

Geometry performance: 500

- Effects

Object Shadows - No

Vehicle Shadows - Yes

Expolsions, Smoke - Yes

Max. light - 6

Addtional lights - Expolsions (yes), Missiles (yes), Static (yes)

- Textures

Cockpits - 256 x 256

Objects - 128 x 128

Landscape - 64 x 64

Special Effects - 64 x 64

Auto drop-down - 4x

- Details

Max. objects- 105

Objects LOD - 1.000

Shadows LOD - 1.000

Everything is fine, the soldiers looks great (HYK, LSR Seals, Deltas etc.), but whenever i use the BAS BH's or Pavehawks, the textures are messed up? They are ugly and messey. So...

1. What do i need to change in my settings to fix this problem?

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the textures of every units/vehicles are managed by this setting

Objects - 128 x 128

256x256 should already make the texture a lot more beautifull (of course with lower performance)

Now, for how all the models looks, maybe lowering this number

Objects LOD - 1.000 to "Objects LOD - 0.4" or "Objects LOD - 0.2" should be enough to fix the "messy look" of the models without hurting your performance too much .

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