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Guest major gandhi

Mala/Velka Vrtule

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Guest major gandhi

banghead.gif

I had and have this prbolem on numerous addons. During game, the blur and staticka parts of the main and rear rotor show up at the same time. Somehow I fixed that on some modells, but I don't know how. Currently I'm working on two aircrafts (one heli, one plane) and both have this problem.

For the plane I made new rotors. The rotor in the heli were copied from another helicopter.

This is the relevant config part for the heli:

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">class CfgModels

{

class Default

{

sections[] = {};

sectionsInherit="";

};

class Air: default {};

class Helicopter: Air

{

sectionsInherit="Vehicle";

sections[]={"velka vrtule staticka","velka vrtule blur","mala vrtule staticka","mala vrtule blur"};

};

class AFR_TTH: helicopter

{

sectionsInherit="Vehicle";

sections[]={"velka vrtule staticka","velka vrtule blur","mala vrtule staticka","mala vrtule blur"};

};

};

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banghead.gif

I had and have this prbolem on numerous addons. During game, the blur and staticka parts of the main and rear rotor show up at the same time. Somehow I fixed that on some modells, but I don't know how. Currently I'm working on two aircrafts (one heli, one plane) and both have this problem.

For the plane I made new rotors.  The rotor in the heli were copied from another helicopter.

This is the relevant config part for the heli:

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">class CfgModels

{

class Default

{

sections[] = {};

sectionsInherit="";

};

class Air: default {};

class Helicopter: Air

{

sectionsInherit="Vehicle";

sections[]={"velka vrtule staticka","velka vrtule blur","mala vrtule staticka","mala vrtule blur"};

};

class AFR_TTH: helicopter

{

sectionsInherit="Vehicle";

sections[]={"velka vrtule staticka","velka vrtule blur","mala vrtule staticka","mala vrtule blur"};

};

};

whats the P3ds name....

say for instance its

SWF_Seaking

put that in cfg models

CFG models

Class Default{};

class Air: default {};

class Helicopter: Air{};

SWF_Seaking: Helicopter

{

sectionsInherit="Vehicle";

sections[]={"velka vrtule staticka","velka vrtule blur","mala vrtule staticka","mala vrtule blur"};

};

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Guest major gandhi

thanks, learned soemthing new again biggrin_o.gif

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