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lukemax

Config not working!

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Hi all this config for my Island doesnt work.

Any ideas?

class CfgWorldList

{

class eden18 {};

};

class CfgPatches {

class eden18 {

units[] = {};

weapons[] = {};

worlds[] = {eden18};

requiredVersion = 1.85;

};

};

class CfgWorlds

{

class DefaultWorld {};

class Intro : DefaultWorld {};

class eden18 : Intro

{

access = 3;

description = "Everon 1800";

icon = "\eden18\_DOA.paa";

worldName = "\eden18\eden1800.wrp";

cutscenes[] = {"..\Res\Addons\AEF_Treben_Anim\intro"};

class eden18 {};

class Names

};

};

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Yes......According to your cfgPatches the wrp name is eden18, so, this line:

worldName = "\eden18\eden1800.wrp";

should be:

worldName = "\eden18\eden18.wrp";

or change your cfgPatches to suit.

Also you have a duplicate class name:

class eden18 {}; <----------HERE

class Names

Planck

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HI ok i changed it to this but it still doesnt work

class CfgWorldList

{

class eden18 {};

};

class CfgPatches {

class eden18 {

units[] = {};

weapons[] = {};

worlds[] = {eden18};

requiredVersion = 1.85;

};

};

class CfgWorlds

{

class DefaultWorld {};

class Intro : DefaultWorld {};

class eden18 : Intro

{

access = 3;

description = "Everon 1800";

icon = "\eden18\_DOA.paa";

worldName = "\eden18\eden18.wrp";

cutscenes[] = {"..\Res\Addons\AEF_Treben_Anim\intro"};

class Names

};

};

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Ok, this presumes that your PBO is called:

eden18

And your .wrp file is called:

eden18.wrp

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">

#define TEast 0

#define TWest 1

#define TGuerrila 2

#define TCivilian 3

#define TSideUnknown 4

#define TEnemy 5

#define TFriendly 6

#define TLogic 7

#define true 1

#define false 0

#define private 0

#define protected 1

#define public 2

class CfgPatches

{

class eden18

{

units[] = {};

weapons[] = {};

worlds[] = {"eden18"};

requiredVersion = 1.85;

};

};

class CfgVehicles{};

class CfgSurfaces

{

class Default {};

};

class CfgEnvSounds {};

class CfgWorlds

{

class DefaultWorld {};

class eden18 : DefaultWorld

{

access = 3;

description = "Everon 1800";

icon = "\eden18\_DOA.paa";

worldName = "\eden18\eden18.wrp";

cutscenes[] = {"..\Res\Addons\AEF_Treben_Anim\intro"};

class Sounds

{

sounds[]={};

};

class Animation

{

vehicles[]={};

};

class Names {};

};

};

class CfgWorldList

{

class eden18 {};

};

Planck

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