lukemax 0 Posted June 10, 2005 Hi all this config for my Island doesnt work. Any ideas? class CfgWorldList { class eden18 {}; }; class CfgPatches { class eden18 { units[] = {}; weapons[] = {}; worlds[] = {eden18}; requiredVersion = 1.85; }; }; class CfgWorlds { class DefaultWorld {}; class Intro : DefaultWorld {}; class eden18 : Intro { access = 3; description = "Everon 1800"; icon = "\eden18\_DOA.paa"; worldName = "\eden18\eden1800.wrp"; cutscenes[] = {"..\Res\Addons\AEF_Treben_Anim\intro"}; class eden18 {}; class Names }; }; Share this post Link to post Share on other sites
Planck 1 Posted June 10, 2005 Yes......According to your cfgPatches the wrp name is eden18, so, this line: worldName = "\eden18\eden1800.wrp"; should be: worldName = "\eden18\eden18.wrp"; or change your cfgPatches to suit. Also you have a duplicate class name: class eden18 {}; <----------HERE class Names Planck Share this post Link to post Share on other sites
lukemax 0 Posted June 11, 2005 HI ok i changed it to this but it still doesnt work class CfgWorldList { class eden18 {}; }; class CfgPatches { class eden18 { units[] = {}; weapons[] = {}; worlds[] = {eden18}; requiredVersion = 1.85; }; }; class CfgWorlds { class DefaultWorld {}; class Intro : DefaultWorld {}; class eden18 : Intro { access = 3; description = "Everon 1800"; icon = "\eden18\_DOA.paa"; worldName = "\eden18\eden18.wrp"; cutscenes[] = {"..\Res\Addons\AEF_Treben_Anim\intro"}; class Names }; }; Share this post Link to post Share on other sites
Planck 1 Posted June 11, 2005 Ok, this presumes that your PBO is called: eden18 And your .wrp file is called: eden18.wrp <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> #define TEast 0 #define TWest 1 #define TGuerrila 2 #define TCivilian 3 #define TSideUnknown 4 #define TEnemy 5 #define TFriendly 6 #define TLogic 7 #define true 1 #define false 0 #define private 0 #define protected 1 #define public 2 class CfgPatches { class eden18 { units[] = {}; weapons[] = {}; worlds[] = {"eden18"}; requiredVersion = 1.85; }; }; class CfgVehicles{}; class CfgSurfaces { class Default {}; }; class CfgEnvSounds {}; class CfgWorlds { class DefaultWorld {}; class eden18 : DefaultWorld { access = 3; description = "Everon 1800"; icon = "\eden18\_DOA.paa"; worldName = "\eden18\eden18.wrp"; cutscenes[] = {"..\Res\Addons\AEF_Treben_Anim\intro"}; class Sounds { sounds[]={}; }; class Animation { vehicles[]={}; }; class Names {}; }; }; class CfgWorldList { class eden18 {}; }; Planck Share this post Link to post Share on other sites