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jverhaak

How to get untis moving with a trigger???

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How do you get units start to move to their waypoints when you pass over a trigger?

Plz Help Thnx smile.gif

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Syncronise your trigger with their waypoint, and if the trigger only should activate when you are inside it, then group your player with the trigger.. smile.gif Thats it!!

NeZz!!

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There are several ways to do this:

(in this example west enters a trigger and east starts moving)

) Syncronising

Create a trigger with the seize you want, activation: west

present, condition: this

create 2 waypoints for your east group, press "F5" (sync)

and drag a line from trigger to the first waypoint.

This causes the east group to move until they reach way-

point 1, and there they will wait until the trigger is activated,

then they move to 2nd waypoint.

) Use of conditions or variables

Create the same trigger, like in the example above, and into

the onactivation field set any condition (like gogo=true).

Also create again 2 waypoints for the east group, and in the

1st waypoints condition field type: gogo

This causes the east group to move to waypoint 1, and wait

there until the variable/condition "gogo" is true.

) Syncronising waypoints

Another way is, to syncronise waypoints with waypoints.

(I'm not sure, but maybe this might only work with units

or groups from one side)

create 2 units, make 2 waypoints for each unit. Syncronise (F5) the two first waypoints of both units together.

This causes both units to go to the first waypoint, and let

the first unit, which reaches the waypoint, wait there until the

second unit arrives at it's first waypoint too.

Then both will continue to their 2nd waypoint.

There are a lot of variations you can use, and there are

also still more ways to let something move if something happens, but the ones you can see above are the easiest,

and all can be done out of editor without scripting.

So hope this helps a little bit

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