marcusjm 0 Posted May 7, 2005 Trigonometry was never my strongest suite. Is there a(or some) good script snippet/s for creating random road blocks and stuff for villages? I don't mean anything complex as those mapfact scripts but simple stuff to distribute sandbags, some wires and perhaps a mg nest or two. Just creating random stuff would be no problem for me but to make them actually look organized would be more challenged. Maybe using a trigger radius as a starting point? (in order to adapt them to different sizes of villages) I'm thinking of modifying a dynamic campaign with this. Thanks in advance BM Share this post Link to post Share on other sites
D.murphy man 0 Posted May 8, 2005 Well im not sure on how you can do this, but i know of a nice little script that could be a start, called 'Chain' which you can use to make a line of sand bags, fences, and any other objects. So this could be a start for a random blockade script. Just needs some creative scripting and editing. Maybe a few game logics? Its called 'Chain' 10th one down. Share this post Link to post Share on other sites
marcusjm 0 Posted May 8, 2005 Thanx for that man . I thought about using game logics, basically using the positions where enemies spawn and work from there. Perhaps with this script. marcus Share this post Link to post Share on other sites
swatdog 0 Posted May 26, 2005 Here's a fix for that link above: Chain Script - OFPEC The original link pointed to a java script code non-existant on this site. Share this post Link to post Share on other sites
D.murphy man 0 Posted May 26, 2005 dosent look like your ones working iver Share this post Link to post Share on other sites
NeMeSiS 11 Posted May 26, 2005 dosent look like your ones working iver  this one is Share this post Link to post Share on other sites